package designPattern.builder.improve;

//指挥者，这里去指定制作流程
public class HouseDirector {
    HouseBuilder houseBuilder = null;

    //构造器传入
    public HouseDirector(HouseBuilder houseBuilder){
        this.houseBuilder = houseBuilder;
    }

    //通过setter传入houseBuilder
    public void setHouseBuilder(HouseBuilder houseBuilder){
        this.houseBuilder = houseBuilder;
    }

    //如何处理建造房子的流程，交给指挥者
    public House constructHouse(){
        houseBuilder.buildBasic();
        houseBuilder.buildWalls();
        houseBuilder.rooted();
        return houseBuilder.houseBuilder();
    }
}
